Mirror's Edge has got to be one of the more interesting shooters currently in development. Sure, there are more anticipated titles like Valve's Left4Dead co-op zombie hunt, but a FPS platformer with little to no guns? Now that's interesting.
Still, one of the supposed problems with this super-interesting game has been the worry that PC gamers will need a super machine to process all those wide-open spaces at the stable framerates they deserve. Well, you can now lay such fears to rest; EA has unveiled the system requirements for the game and they are sure to make the game as accessible as possible.
CPU: Pentium 4 at 2.4 GHz / Athlon 64 2800+
RAM: 1GB
GPU: GeForce 6 Series with 256MB VRAM or higher, or ATI X1650 (or HD2400)
Of course, these are the minimum requirements, so if you're wanting to see the game with all the possible bells and whistles then you may need to beef up a bit, but it's good to see that the requirements are so low to start with - though Shader Model 3.0 is obviously a must.
The game itself is an action platformer for the PC, Xbox 360 and PlayStation 3 that casts players as Faith, a courier in a dystopian future who gets herself embroiled in a revolution and begins ferrying messages for the resistance.
Will you be picking up a copy of Mirror's Edge? On which platform? Let us know your thoughts in the forums.
Monday, September 22, 2008
Mirror's Edge system requirements detailed
Posted by Engeneer Moris at 11:52 AM
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