Tuesday, September 30, 2008

Fable 2 to ship without online co-op

Lionhead Studios and Microsoft Games Studios have announced that the heavily anticipated Fable 2 will ship without any online co-operative play as was planned. The co-op play will be added in to the Xbox 360 exclusive in a later patch.

Studio head Peter Molyneux previously reviewed his own game and drew ire from gamers for giving Fable 2 a score of 9 out of 10, but anticipation has remained strong for the sequel to one of the best casual RPGs on the original Xbox.

"We just got word that while we will be able to play the single-player and local co-op on day one, they are still making tweaks to the online co-op," Microsoft said on Gamerscoreblog.

"Seriously, as a gamer I'm glad they're taking the time to make it right instead of just rushing it out the door," the poster added.

Fortunately, the co-op mode will be added in as part of a patch that should be available within a week of the North American launch, which is three days ahead of the European launch on the 24th of October.

The co-op mode is a drop-in drop-out affair where players can play a hero each and share contracts and divide riches and while this function will be missing Lionhead says that some of the multiplayer features will be ready at launch still.

"As you are playing through the game, you will still be able to see your friends as glowing orbs as well as chat and trade with them," they said.

Looking forward to Fable 2? Let us know in the forums.

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